AI Insights · Timothy · January 2023
Top 5 Season Pass Games on iOS in Poland Q4 2022
Discover the performance trends of the top 5 season pass games on iOS in Poland during Q4 2022, including insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 season pass games on iOS in Poland showcased diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Stumble Guys from Scopely, Inc. experienced a varied performance. Weekly revenue saw fluctuations, peaking at approximately $19.5K in the final week of October and ending the quarter with $17.5K in the last week of December. Downloads also showed a downward trend, starting from 19.7K in late September and reaching 11.1K by the end of December. Active users saw a decline from 96.3K at the start of the quarter to around 75.5K in the final week.
X-HERO by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED had a notable spike in early October with weekly downloads hitting 41.2K. However, downloads dropped significantly, falling to just 148 by the end of December. Revenue showed a steady trend with a peak of $2.6K in late October. Active users also declined from 14.4K in late September to 20.5K by the year’s end.
Supercell's Brawl Stars demonstrated strong performance in weekly active users, growing from 77.5K in late September to a peak of 142.6K in mid-December. Revenue increased significantly in early December, peaking at $17.1K. Downloads also saw growth, reaching 8.9K by mid-December.
Mighty Party: Battle Heroes by Panoramik Games saw impressive growth in both revenue and active users. Weekly revenue increased steadily, reaching $4.9K in the last week of December. Downloads also surged, peaking at 13.7K in the final week of December. Active users grew from 2.6K in late September to 40.2K by the end of the quarter.
Subway Surfers from Sybo Games ApS maintained a consistent performance. Weekly downloads ranged from 4K to 8.3K, with a peak in the final week of December. Revenue remained relatively stable, peaking at $316 in late October. Active users, while initially high at 299.6K in late September, saw a decline to 224.1K by the end of December.
These trends highlight the dynamic nature of the mobile gaming market in Poland. For more detailed insights, visit Sensor Tower.